
Pursuit 01 · Creative technology
InfamousForrest
Interactive worlds, original characters, intelligent tools, and experimental software built to turn imagination into experiences.
Meet Aifa Nova. The elementally energetic InfamousForrest mascot and guide to the creative worlds, games, and development tools built here.

Project catalogue
6 active and documented projects
Nonograms3D
A classic Nonogram logic puzzle transformed into an explorable third-person experience, with physical grid navigation and responsive audiovisual feedback.
Open project ↗
Pillar Void
A third-person roguelike action-horror shooter set within an unsettling liminal world of hostile, shifting spaces.
Open project ↗
FCG Core
A Unity productivity tool that automates adding and configuring scripts on prefabs, reducing repetitive setup for developers and designers.
Open project ↗Asteroid Destroyer
A near-future space action game where the player pilots a debris-clearing mission above Earth while a copilot acts as the gunner, working together to destroy as many dangerous asteroids and dead satellites as possible. The game was also connected to a six-degree-of-freedom Stewart platform that physically demonstrated the cannon-firing action in the real world.
Open project ↗RGTM System
The Randomly Generated Tile Map System lets developers create their own tiles in any shape or size, then randomly connects those tiles to generate a completely randomized map. Because placement is not constrained to a grid, the resulting map can take virtually any form.
Open project ↗
Cryptid Conquest
A first-person rogue-lite shooter in which a hero crosses into an alternate dimension to rescue cute little animals from an invading force of evil monsters, created with three classmates as Dapper Yetis for a college midterm project.
Open project ↗