Engineer · Inventor · Entrepreneur

Building ideas that make life more possible.

I'm Forrest Ossoff. I create software, intelligent systems, games, and physical inventions—then connect them into ventures designed to produce real-world value.

Explore my pursuits

The ventures

Two pursuits.
One direction.

Distinct missions connected by the same goal: build useful, original things that expand what people can do.

01Creative technology
InfamousForrest mascot

InfamousForrest

A growing universe of interactive ideas, original characters, games, and AI-assisted creative systems—built to make imagination tangible.

Game developmentAI systemsOriginal worlds
View full catalogue
02Vision-forward invention
Beryl, the BetterEyez mascot

BetterEyez

Exploring practical technology and product ideas that help people navigate, understand, and experience the world more independently.

AccessibilityComputer visionProduct engineering
View full catalogue

Selected flagship work

Featured projects.

Selected games, development tools, and accessibility technologies representing the primary work of InfamousForrest and BetterEyez.

Every project belongs to one of the two pursuits.

Explore all projects

Open now · Everyday essentials

AnywayLiving
Shop

Shop health, wellness, beauty, home, and everyday products through Forrest's established AnywayLiving storefront.

Shop AnywayLiving

About Forrest

“The point isn't to collect ideas. It's to engineer the path that makes the strongest ones real.”

I'm Forrest Ossoff—an entrepreneur, inventor, engineer, and developer based in Winter Park, Florida. I build software, games, intelligent systems, and physical inventions that turn ambitious ideas into practical tools and engaging experiences.

My projects often combine disciplines that are normally treated separately. I may move between C#, C++, Unreal Engine, Unity, computer vision, embedded electronics, PCB and CAD design within the same body of work. I enjoy learning whatever a project requires and connecting those technologies into a cohesive system.

Many of my ideas begin with a problem I have encountered personally—something unnecessarily difficult, repetitive, inaccessible, or poorly designed. Rather than accepting the limitation, I try to understand it, engineer a better approach, and develop a solution that helps me—and hopefully others—push past perceived limits.

BetterEyez grew directly from my experience with profound vision loss. While studying at Full Sail University, I began developing projects that could help me perceive and navigate the world more effectively. I believe that if I can create something capable of helping me overcome these barriers, it may also improve the lives of others facing similar challenges.

InfamousForrest grew from another lifelong passion: gaming. For years, I had imaginative and entertaining ideas that I did not yet know how to bring to life. Learning software development finally gave me the ability to transform those ideas into working experiences. InfamousForrest is now the home for the games and development tools I create to bring more possibility and joy to players and developers alike.

I envision a future in which my projects help bring people out of darkness and build belief, independence, and joy where they were previously missing. I am currently seeking the professional opportunities, partnerships, and funding that will allow me to expand this work. With the right foundation and resources, I intend to build technologies and experiences that meaningfully improve what people believe they can do.